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	<title>Master World of Warcraft &#187; WoW Warrior Guide</title>
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		<title>World of Warcarft Warrior Guide</title>
		<link>http://masterworldofwarcraft.com/world-of-warcarft-warrior-guide/</link>
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		<pubDate>Sun, 12 Apr 2009 23:38:14 +0000</pubDate>
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				<category><![CDATA[World of Warcraft Class Guides]]></category>
		<category><![CDATA[World of Warcarft Warrior Guide]]></category>
		<category><![CDATA[WoW Warrior Guide]]></category>

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		<description><![CDATA[Warriors have gotten a helluva lot better in WorLK. Prior to the release these backbones of World of Warcraft were slowly getting shoved aside in favour of Feral Druid and Protection Pally tanks. ]]></description>
			<content:encoded><![CDATA[<p><a style="border: 0px none; margin: 0px; padding: 0px;" href="http://www.killerguides.com/guides/wow/guide/world-of-warcraft/warrior?roia=!d8KYvq1BAAJ95GM1ODYAVQAAKFVCAAAwdg-A" target="_top" onclick="urchinTracker('/outgoing/www.killerguides.com/guides/wow/guide/world-of-warcraft/warrior?roia=_d8KYvq1BAAJ95GM1ODYAVQAAKFVCAAAwdg-A&amp;referer=');"><img style="margin: 0px; padding: 0px; width: 300px; height: 250px;" src="http://roia.biz/ts/v/kDpjvq1BAAJ95GM1ODYAQgAAMHY-A/d/2427/i?_=356452" border="0" alt=" World of Warcarft Warrior Guide" hspace="5" vspace="5" align="left" title="World of Warcarft Warrior Guide" /></a><strong>Roles:</strong> Tanking, Damage</p>
<p>Notes for WotLK Expansion</p>
<p><span style="font-size: large;"><span style="font-size: 10pt;">Warriors have gotten a helluva lot  better in WorLK. Prior to the release these backbones of World of  Warcraft were</span> <span style="font-size: 10pt;">slowly getting shoved aside  in favour of Feral Druid and Protection Pally tanks.  Well no longer. At the  very least, Warriors have regan their position as the best Tanks  around.</span></span></p>
<p><span style="font-size: large;"><span style="font-size: 10pt;">All warriors have had their damage  increased (a substantially big increase for tank-specced</span> <span style="font-size: 10pt;">Protection warriors, meaning they now do extra damage  while being a tank), and are able to take more of a beating while controlling  multiple mobs better.</span></span></p>
<p><span style="font-size: large;"><span style="font-size: 10pt;">Many abilities now have innate  threat generation too, whereas previously only special abilities, excluding  raunt and challenging shout (which, by the way, has had the cool down reduced),  affected higher threat on top of the general damage  caused.</span><br />
</span></p>
<p><span style="font-size: large;"><span style="font-size: 10pt;">This is Blizzard’s way of say that  tanking is now easier — roll up a Warrior character today! There’s never been a  better rime to do so, either.</span></span></p>
<h2>WoW Warrior Overview</h2>
<p>So, you’ve decided to join the ranks of the tough, battle-hardened, and  bloodthirsty killing machines known as the Warrior, or perhaps you’re simply  checking in to see if this is the class for you.</p>
<p>Either way, I personally  recommend the warrior class to all those who thrive off ripping apart opponents  with a combination of personal skills and overpowering damage – But take note,  this class is not for those who want the easy road.</p>
<p>The warrior class is  for those who want to be the first target in every battle, PvE or PvP, and are  willing to bear the brunt of punishment to reach and annihilate the opposition  with a combination of devastating abilities such as Mortal Strike and Blood  Thirst.</p>
<p>However, first things first, and before you’ve even entered the  game world you’ll be forced to choose amongst the numerous races of world of  warcraft, and choose wisely, many players find this descision almost as  important as what class to play.</p>
<h3><strong>The Alliance</strong></h3>
<p>We’ll start with the Alliance choices, firstly Humans and Diplomacy.  The  ability Diplomacy grants you a solid 10% increase to all faction reputation  gains.  Initially you might scoff at this being a warrior racial, but quite  honestly WoW incorporates so many faction grinds with each new expansion, this  ability’s been elevated to a nigh ‘must have’ status.</p>
<p>Nextly, Night Elves  gain both Shadowmeld and Quickness as far as effective abilities go, the wisp  spirit racial(increased movement speed when dead) is fairly pointless unless you  plan on dieing frequently, which you shouldn’t as long as you play your cards  right.</p>
<p>Quickness is a 1% increase to dodge, seemingly worthless  initially, but this 1% easily counts for multiple pieces of gear bonuses at  level 70, take note of it.  Secondly, Shadowmeld gives you a stealth of sorts,  allowing you to wait and ambush others in PvP, or even just avoid being targeted  while AFK or resting.</p>
<p>Dwarves gain the impressive Stoneform ability,  something that, much like other racials, is somewhat uneeded from levels 1-60,  but demonstrates its true benefits once you hit Outland and start dungeoning  more often, that and it gives you a solid anti-rogue ability on a 3 minute  cooldown.</p>
<p>Draenei present probably the most contestable rank amongst  warrior race choices, some say the HoT(Heal over time) is easily worth it,  acting as a secondary bandage – Others however disagree, and I must admit it  becomes somewhat weaker with level, becoming nigh worthless at 70 with over  16,000 HP.</p>
<p>However, Draenei also gain a 1% +hit aura for both themselves  and all party members within 30 yards, nothing to scoff at in both PvE and PvP,  this will be especially relevant to those desiring to run with a dual-wield Fury  build at higher levels.</p>
<p>Finally, Gnomes, also the ultimate PvP warrior  race despite what you might think at first glance.  This is purely because of  escape artist, a handy 1-minute 45 sec. cooldown racial ability allowing them to  free themselves from a root or snare effect.</p>
<h3><strong>The Horde</strong></h3>
<p>On the flipside, Horde and Orcs, what most consider the deadliest warrior  race at 70.  Orcs possess an interesting racial ability called Bloodfury,  increasing their attack power by a number of level x4 +2, equally 282 for 15  sec. at level 70, an undeniably handy increase.  However, this also reduces  healing effects by 50%, making it questionable in possibly dangerous situations,  but useable with caution.</p>
<p>Additionally, and making them only more favored  as a warrior race, Orc’s possess Hardiness, a 15% resistance to all stuns and  knockout effects, what with warriors already anti-rogue arsenal, orcs stand as  the greatest rogue slayers of all.</p>
<p>Taurens are the greatest tank race for  all those wishing to focus on maximising potential as opposed to looks, a 5%  increase to base health becoming amazingly useful at level 70 for any  prospective tank.  However, also to consider is war stomp, an almost strictly  PvP ability that gives them a crucial short range AoE stun, highly  valuable.</p>
<p>Trolls are something of the weaker choice, although I must  admit they gain innumerable points for style and uniqueness, despite this their  abilities are some of the weakest when considered as a Warrior.  Berserking is  of limited usefulness, somewhat like a weaker version of bloodfury, and the  health regeneration is barely noticable.</p>
<p>Finally, Undead, another race  with one great PvE ability and one great PvP to match.  Will of the Forsaken is  one of the greatest racials PvP wise, granting a free break from fear, sleep,  and charm effects every 2 minutes, yet PvE wise it’s almost unused aside from  specific boss fights.</p>
<p>Cannibalize grants undead great post-fight  regeneration ability, making them exeedingly faster than other warrior races in  long-term grinding.  Finally, underwater breathing has helped in the  odd-scenario of being rooted underwater by an enterprising alliance  druid.</p>
<p>All in all I’d recommend you consider whether you value looks or  maximized power first, and then take your pick of either Tauren for tanking or  Gnome for PvP, although admittedly undead also have a strong case for being PvP  champions as well.</p>
<p><span style="font-size: 10pt;"><strong>Strengths:</strong></span></p>
<ul style="font-size: 10pt;">
<li><span>Able to use all armor and all weapons except wands</span></li>
<li><span>Very high hit points</span></li>
<li><span>Great close range melee skills</span></li>
<li><span style="font-size: 10pt;"><span>Good at pulling, tanking, and dealing  damage, thanks to different combat stances</span>.</span></li>
<li><span style="font-size: 10pt;"><span>Ability to taunt enemies off other party  members</span></span></li>
</ul>
<p><span style="font-size: 10pt;"><strong>Weaknesses:</strong></span></p>
<ul style="font-size: 10pt;">
<li><span style="font-size: 10pt;"><span>No healing ability available, except  Draenei</span></span></li>
<li><span style="font-size: 10pt;"><span>Limited long range damage  capability</span></span></li>
<li><span style="font-size: 10pt;"><span>Limited ability to buff party  members</span></span></li>
</ul>
<p><span style="font-size: 10pt;"><strong>Allowed races:</strong> Human, Dwarf,  Night Elf, Gnome, Orc, Tauren, Troll, Undead, Draenei</span></p>
<p><strong>Equipment:</strong> <span><span>Cloth, Leather, Mail, Plate (with  training), Shields</span></span></p>
<p><strong>Weapons:</strong> <span><span><span><span><span><span> Daggers,</span> All (excluding wands)</span></span></span></span></span></p>
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